#pragma GCC optimize("Ofast")
#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,avx2,fma")
#pragma GCC optimize("unroll-loops")
#include <bits/stdc++.h>
#include <complex>
#include <queue>
#include <set>
#include <unordered_set>
#include <list>
#include <chrono>
#include <random>
#include <iostream>
#include <algorithm>
#include <cmath>
#include <string>
#include <vector>
#include <map>
#include <unordered_map>
#include <stack>
#include <iomanip>
#include <fstream>
#include <bitset>
#include <numeric>
using namespace std;
using std::cout;
using std::endl;
using std::string;
using std::bitset;
typedef unsigned long long ull;
typedef long long ll;
typedef long double ld;
typedef pair<int,int> p32;
typedef pair<ll,ll> p64;
typedef pair<double,double> pdd;
typedef vector<ll> v64;
typedef vector<int> v32;
typedef vector<vector<int> > vv32;
typedef vector<vector<ll> > vv64;
typedef vector<vector<p64> > vvp64;
typedef vector<p64> vp64;
typedef vector<p32> vp32;
ll MOD = 1000000007;
double eps = 1e-12;
#define forn(i,e) for(ll i = 0; i < e; i++)
#define forsn(i,s,e) for(ll i = s; i < e; i++)
#define rforn(i,s) for(ll i = s; i >= 0; i--)
#define rforsn(i,s,e) for(ll i = s; i >= e; i--)
#define forr(it,t) for(ll it=1;it<=t;it++)
#define dbg(x) cout<<#x<<" = "<<x<<ln
#define mp make_pair
#define pb push_back
#define fi first
#define se second
#define INF 2e18
#define fast_cin() ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL)
#define all(x) (x).begin(), (x).end()
#define al(arr,n)arr,arr+n
#define sz(x) ((ll)(x).size())
void solve(){
}
int main()
{
fast_cin();
ll t;
cin >> t;
while(t--){
long long n,k,s;
cin>>n>>k>>s;
long long sm=0,sm1=0,sm2=0;
sm = (n*(n+1))/2;
sm1 = (k*(k+1))/2;
int x=n;
for(int i=0; i<k; i++){
sm2 += x;
x--;
}
//if(s%2!=0 && k%2==0) cout<<"NO"<<endl;
if(sm<s || sm1>s) cout<<"NO"<<endl;
else if(sm2<s) cout<<"NO"<<endl;
else cout<<"YES"<<endl;
}
return 0;
}
1619B - Squares and Cubes | 1619A - Square String |
1629B - GCD Arrays | 1629A - Download More RAM |
1629C - Meximum Array | 1629D - Peculiar Movie Preferences |
1629E - Grid Xor | 1629F1 - Game on Sum (Easy Version) |
2148. Count Elements With Strictly Smaller and Greater Elements | 2149. Rearrange Array Elements by Sign |
2150. Find All Lonely Numbers in the Array | 2151. Maximum Good People Based on Statements |
2144. Minimum Cost of Buying Candies With Discount | Non empty subsets |
1630A - And Matching | 1630B - Range and Partition |
1630C - Paint the Middle | 1630D - Flipping Range |
1328A - Divisibility Problem | 339A - Helpful Maths |
4A - Watermelon | 476A - Dreamoon and Stairs |
1409A - Yet Another Two Integers Problem | 977A - Wrong Subtraction |
263A - Beautiful Matrix | 180C - Letter |
151A - Soft Drinking | 1352A - Sum of Round Numbers |
281A - Word Capitalization | 1646A - Square Counting |